This concept’s semantic web URI is: [
http://sw.opencyc.org/2008/06/10/concept/en/objectOfStateChange
]
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Object of state change
Unique Tag: [
objectOfStateChange
]
Aliases:
[ Objects of state change ]
The predicate
object of state change
is used to identify an object undergoing a change of state in an instance of
event that inherently involves a change of state
. (
object of state change
EVENT OBJECT) means that the
tangible thing
OBJECT undergoes some kind of intrinsic change of state (such as a change in one of its physical properties) in the
event that inherently involves a change of state
EVENT. OBJECT exists before EVENT, is directly involved in EVENT, and persists after EVENT (accordingly, this predicate has as
Genl Preds
both
pre-existing actor
and
actor remaining afterwards
). The change which OBJECT undergoes is internal or intrinsic; this predicate is not used for extrinsic changes, such as changes in location, orientation, ownership, or status. Note that if OBJECT were destroyed by EVENT and went out of existence in the course of EVENT, then the right predicate to use would be
thing destroyed
, rather than
object of state change
.
Object of state change
is an Example of:
Actor-topic
Actor predicate describing the actor's fate
Actor slots concerned with objects acted on or changed in an event actor topic
Change of state topic
Event or role concept
Individual-level predicate
Relational noun slot
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